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- on mouseUp
- global pauseMe
- set pauseMe to 1
- repeat with i = 27 to 31
- set the visible of sprite i to 1
- end repeat
- set the movieRate of sprite 3 to 0
- puppetSprite(20, 1)
- puppetSprite(22, 1)
- puppetSprite(23, 1)
- puppetSprite(24, 1)
- set the castNum of sprite 20 to cast "FAKE"
- set the castNum of sprite 22 to cast "Back"
- set the locH of sprite 23 to 102
- set the locV of sprite 23 to 375
- set the castNum of sprite 23 to cast "Open"
- end
-